Open beta
Free +16 weapons, armor, accessories and jewelry, including epic boss jewelry, are available from the GM Shop during beta. Accounts stay at launch; characters and game progress reset. Beta testers who help us test will receive a generous launch starter pack; contents and eligibility details will be announced before release. Read the beta details.
The settings and starter rewards below describe normal progression. Free +16 equipment is a beta-only option.
Each character also receives 500 Coins of Luck on login, once during beta, for levels and upgrades. Beta currency and progress do not carry over to full release.
Rates
- Experience
- x50
- Skill points
- x50
- Adena
- x50
- Drop chance
- x10
- Spoil chance
- x10
- Raid boss drop chance
- x5
- Quest rewards
- x1
- Quest item drops
- x3
Settings
- Subclasses
- 3
- Buff slots
- 24, plus 12 for songs and dances
- Free teleports and buffs
- up to level 76
- Skills
- learned automatically
- Hellbound
- open without the quest
- Enabled: Offline shops
- Enabled: Offline crafting
- Enabled: Auto loot
- Disabled: Auto loot from raid bosses
PvP farming zones
The PvP branch of Catacomb of Dark Omens offers double loot under arena combat rules. Fight for control of the rooms, or take the regular route for farming under normal open-world PvP rules.
Olympiad
Noblesse characters fight in open 1 vs 1 Grand Olympiad matches against any class. A period runs monthly; at the end of it, the best of each class becomes hero.
- Matches
- Friday, Saturday and Sunday, 18:00 to 00:00 (server time)
- Gear in matches
- counts as +10 at most
- Matches per week
- no limit, as long as you have points
- Buffs from the arena buffer
- 5
Level playing field
Inside a match, weapons and armor work as if they were +10 at most: attack, defense and the HP bonus from enchanting are capped. Your gear keeps its real enchant and still shows it; the cap ends with the match.
Buffs
Everyone’s buffs are removed when the match starts. A buffer in the arena gives up to 5 buffs.
Points
New Noblesse start with 10 points and get 10 more every week. A match moves up to 10 points between the two players. You can keep joining matches until you run out of points.
Match rewards
Each win gives 40 Olympiad Tokens and 1 Small Coin of Luck.
End of the period
At the end of the period, players with at least 15 matches can trade their points for Olympiad Tokens at the Olympiad Manager.
Heroes
Heroes claim the title at the Monument of Heroes or an Olympiad Manager, and get 30 Coins of Luck; their clan warehouse gets 10 Coins of Luck. The whole server is told.
Type /olympiadstat to see your matches, wins and points.
GM Shop
Next to the gatekeeper in every main town:
Starter pack
A starter pack of shots and potions, once per account, up to level 5.
Coin exchange
Exchange Small Coins of Luck for Coins of Luck.
Consumables
Shots, elixirs, arrows, scrolls and dyes for Adena. CP and mana potions for Ancient Adena.
Boss entry items
Blooded Fabric, Portal Stone, Vacualite Floating Stone, Frintezza’s scroll, and Ranku’s and Demon Prince’s Blueprints.
Hats and masks
Over 80 cosmetic hats and masks.
Forgotten Scrolls
For level 81+ skills. High-level epic bosses drop them too.
Free progression bundles
Armor, jewelry and a weapon of your choice at level 76 (S grade) and 80 (Dynasty), then an armor recipe pack at 84. One claim per grade, bound to the character. See the starter reward breakdown.
Level and clan boosts
Character levels up to 85, or a clan at level 11 with all regular clan skills at max. Buying levels keeps your starter and crafting-support eligibility.
Noblesse
From level 76, with the Noblesse Tiara.
Name colors, title colors and character renaming are available on your character page.
Coins of Luck
Coins of Luck give your farming a clear goal: save up for an upgrade with a known cost and a guaranteed result. You still have to earn it, but you know what you’re working toward.
Spend them at the GM Shop or on the website for gear and skill enchants, weapon augments and level boosts. Coins of Luck are tradable, so you can also buy or sell them for Adena.
Everyday play earns Small Coins of Luck, which can’t be traded. Ten of them make one Coin of Luck at the GM Shop next to the gatekeeper in every main town.
How to earn them
Time played
A Small Coin of Luck for every 30 minutes of real play (not idle, shopping or on .play auto-hunt), from level 76, up to 6 a day per account.
Raid bosses in the open world
3 to 5 Small Coins of Luck from level 76 and up, 1 or 2 from level 60 to 75.
Olympiad
A Small Coin of Luck for each match won.
Events
Team vs Team, Capture the Flag and Deathmatch: 5 Small Coins of Luck for the winners.
Epic bosses
Epic bosses drop Coins of Luck for the party: 1 from Queen Ant, Core and Orfen, 5 from Baium, 10 from Antharas, Valakas and Beleth; 1 to 3 from Zaken, 5 or 8 from Freya and 6 from Frintezza.
Heroes and sieges
New heroes get 30 Coins of Luck when they claim the title, and their clan warehouse gets 10 Coins of Luck. The clan that holds a castle after a siege gets 3 for each member who was there at the end.
Upgrading gear with Coins of Luck
Weapons, armor and jewelry that can be enchanted in the game can be upgraded on your character page instead, paying with Coins of Luck from that character’s inventory. An upgrade always succeeds and can go up to +20. The price depends on the item and its grade; epic boss jewelry costs as much as S84 armor. Starter-pack gear uses enchant scrolls in game and cannot be upgraded here. Log the character out of the game completely first; the server applies the upgrade within a few seconds.
Coins of Luck per enchant level, and from +0 to +20
-
S84 weapons
- To +10
- 6
- +10 to +16
- 22
- +16 to +20
- 47
+0 to +20380
-
S80 weapons, Dynasty weapons
- To +10
- 4
- +10 to +16
- 12
- +16 to +20
- 25
+0 to +20212
-
S-grade and lower weapons
- To +10
- 1
- +10 to +16
- 7
- +16 to +20
- 12
+0 to +20100
-
S84 armor and jewelry, epic boss jewelry
- To +10
- 2
- +10 to +16
- 12
- +16 to +20
- 23
+0 to +20184
-
S80 armor and jewelry, Dynasty
- To +10
- 1
- +10 to +16
- 7
- +16 to +20
- 12
+0 to +20100
-
S-grade and lower armor and jewelry
- To +10
- 1
- +10 to +16
- 4
- +16 to +20
- 6
+0 to +2058
Enchanting skills with Coins of Luck
How it works
Skills that can be enchanted in the game can be enchanted on your character page too, on any of their routes, once the skill is at its highest level and the character is level 76 or higher. It always succeeds. Changing a skill’s route is still done in the game.
What it costs
It costs 1 Coin of Luck per enchant level, from where the skill is now: +1 to +15 is 14 coins, and a skill straight to +30 is 30.
Augmenting weapons with Coins of Luck
How it works
Pick any top-level augment for a C-grade or better weapon, PvP weapons included, for 30 Coins of Luck. It replaces the current augment.
Not for starter weapons
Bound starter weapons cannot be augmented.
Enchanting with scrolls
For normal equipment, enchant scrolls in the game have no upper limit. Up to +3 always works (+4 for one-piece armor), then each try has a 66% chance up to +16 and 33% after that. If it fails, a normal scroll breaks the item and a blessed scroll resets it to +0.
- Up to +3 (+4 for one-piece armor)
- 100%
- Up to +16
- 66%
- After +16
- 33%
S-grade enchant scrolls come from farming or the player market; the GM Shop sells enchant scrolls only up to A grade.